pub struct CommonState { /* private fields */ }
Expand description

Connection state common to both client and server connections.

Implementations

Returns true if the caller should call CommonState::write_tls as soon as possible.

Returns true if the connection is currently performing the TLS handshake.

During this time plaintext written to the connection is buffered in memory. After Connection::process_new_packets has been called, this might start to return false while the final handshake packets still need to be extracted from the connection’s buffers.

Retrieves the certificate chain used by the peer to authenticate.

The order of the certificate chain is as it appears in the TLS protocol: the first certificate relates to the peer, the second certifies the first, the third certifies the second, and so on.

This is made available for both full and resumed handshakes.

For clients, this is the certificate chain of the server.

For servers, this is the certificate chain of the client, if client authentication was completed.

The return value is None until this value is available.

Retrieves the protocol agreed with the peer via ALPN.

A return value of None after handshake completion means no protocol was agreed (because no protocols were offered or accepted by the peer).

Retrieves the ciphersuite agreed with the peer.

This returns None until the ciphersuite is agreed.

Retrieves the protocol version agreed with the peer.

This returns None until the version is agreed.

Writes TLS messages to wr.

On success, this function returns Ok(n) where n is a number of bytes written to wr (after encoding and encryption).

After this function returns, the connection buffer may not yet be fully flushed. The CommonState::wants_write function can be used to check if the output buffer is empty.

Sets a limit on the internal buffers used to buffer unsent plaintext (prior to completing the TLS handshake) and unsent TLS records. This limit acts only on application data written through Connection::writer.

By default the limit is 64KB. The limit can be set at any time, even if the current buffer use is higher.

None means no limit applies, and will mean that written data is buffered without bound – it is up to the application to appropriately schedule its plaintext and TLS writes to bound memory usage.

For illustration: Some(1) means a limit of one byte applies: Connection::writer will accept only one byte, encrypt it and add a TLS header. Once this is sent via CommonState::write_tls, another byte may be sent.

Internal write-direction buffering

rustls has two buffers whose size are bounded by this setting:

Buffering of unsent plaintext data prior to handshake completion

Calls to Connection::writer before or during the handshake are buffered (up to the limit specified here). Once the handshake completes this data is encrypted and the resulting TLS records are added to the outgoing buffer.

Buffering of outgoing TLS records

This buffer is used to store TLS records that rustls needs to send to the peer. It is used in these two circumstances:

This buffer is emptied by CommonState::write_tls.

Queues a close_notify warning alert to be sent in the next CommonState::write_tls call. This informs the peer that the connection is being closed.

Returns true if the caller should call Connection::read_tls as soon as possible.

If there is pending plaintext data to read with Connection::reader, this returns false. If your application respects this mechanism, only one full TLS message will be buffered by rustls.

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The type returned in the event of a conversion error.

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